___________________ Version 1.0, Effector Set II (v1.0)
___________________ Media Lab Xtras
___________________ copyright 1998, As Is Software, Inc.
Effect Symbol: #ripple
_Properties__________Type_______Value___
#animMode symbol #infinite only
#numFrames integer 1+
#xLocation integer relative to spriteLoc
#yLocation integer relative to spriteLoc
#radius integer 1+
#height integer 1-32000
#duration integer 1+
#resolution integer 1+
#smoothCount integer 0+
#stretch integer true or false
Custom Functions:
Smooth
Smooth( sprite x, < position or #effectSymbol >)
Smoothn causes a one-time ΓÇÿsmoothingΓÇÖ effect . The ripples are expanded and smoothed. This is way cool. Be careful of calling this function too much. Repeated calls may cause a ΓÇÿsnowΓÇÖ effect. We recommend not calling smooth any more frequently than once every 40 frames.